What’s hot in UX this week.
20 Things We Learned by Reading About UX This Year →
- That we were not the only ones to question the iOS10 lock screen experience.
- That designing for VR should not mean transferring 2D practices to 3D, but finding new paradigms.
- That delightful details lose their charm over time; delight has a shelf life, and even the most delightful details can start feeling stale after a while.
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