Getting through the finish line — and other UX links this week

A weekly selection of design links, brought to you by your friends at the UX Collective.

Design is about getting through the finish line ›

The high fidelity of today’s design tools creates the illusion that our mockups are feasible out in the real world. Designing a static board or even a Principle prototype is relatively easy. You’re usually illustrating an ideal flow. You’re not accommodating for multiple scenarios. You’re not concerned about performance. You’re not designing for edge cases, for less tech savvy users, for older devices.

The moment a design starts to be built is the line that separates good from great designers.

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Author: Fabricio Teixeira

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