I’ve been advocating motion in UX design for some time now. In fact, I even wrote poems about it:
“If the motion curve isn’t right, the animation won’t delight.”
Lately, motion has become so important that you’re not considered “cool” anymore if you don’t do it.
So we go out there, fine-tune our curves, apply the 12 Walt Disney animation principles and high five each other on our beautiful gifs on dribbble.
… while the engineer happily implements our little masterpiece. ?