A Quick Guide to Creating a VR Experience – uxdesign.cc

Use Unity3D to prototype immersive experiences for the Oculus

I always wanted to design an app for virtual reality. Over the years, I created many concepts in After Effects and other design software, but I knew they were impossible to view in VR.

So, I decided to get an Oculus Rift. After spending a day in virtual reality, I got to businesses and created a simple scene with Unity3D.

Below, I distilled a guide (8 steps) to build a simple VR scene. You don’t need any prior VR design experience or knowledge of Unity.

Author: Andrew Coyle

Collect by: uxfree.com

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