3 rapid prototyping exercises to improve your UX skills

This one quote from Hustle, really stuck to me:

“Almost everybody I know who does interesting, creative work went through a phase of years of where they could tell that what they were making wasn’t good as they wanted it to be… It is only by going through a volume of work will you close that gap, and your work will be as good as your ambitions” — Hustle, Neil Patel

Every month I reflect on ‘How I can be a better Designer’. I learned through my background in visual arts that you can train yourself to draw better in a shorter period of time (literally).

I experimented with this in the Summer of 2013. My goal then was to achieve realistic sketches of eyes that captured human emotion. To do this I gave myself a 30-minute time limit and these were the results…

Realistic Eye Study, Summer 2013

This technique can be applied to design as well — I found that great ideas don’t always require a lot of time. We want to reduce our own tendencies to overthink, agonize and get distracted from the problem in front of us.

Author: Elaine Tran

Collect by: uxfree.com

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